Updated version to resolve webGL audio issues. Originally created for a game jam by a team of 4, “Beatdown Breakdown Boomtastic” is a 2.5D experience that combines classic beat-em-up gameplay with rhythm game mechanics. All graphics were created from scratch, 2D images were animated using Unity's skeletal animation. 3D assets were made using ProBuilder.
Summary :
Hit those beats hard! You've been hired as a security guard at a concert, and it's your job to protect the DJ from unruly fans rushing the stage to drag him away. Finish the song to win; fail to protect the DJ and you'll get booed offstage.
Power up your punches by lining them up with the beat of the DJ's music.
Controls:
Keyboard: "WASD" to move, "Space" to jump, "Left-click" to attack, "Esc" to quit.
Controller: D-pad/L-stick to move, "A" to attack, "B" to jump.
Teammates :
David Flyr: Programmer
Galaxias Æon (Marinel Tinnirello): Artist
Brian Paul Zimmerman: Sound Designer
Updated version to resolve webGL audio issues. Originally created for a game jam by a team of 4, “Beatdown Breakdown Boomtastic” is a 2.5D experience that combines classic beat-em-up gameplay with rhythm game mechanics. All graphics were created from scratch, 2D images were animated using Unity's skeletal animation. 3D assets were made using ProBuilder.
Summary :
Hit those beats hard! You've been hired as a security guard at a concert, and it's your job to protect the DJ from unruly fans rushing the stage to drag him away. Finish the song to win; fail to protect the DJ and you'll get booed offstage.
Power up your punches by lining them up with the beat of the DJ's music.
Controls:
Keyboard: "WASD" to move, "Space" to jump, "Left-click" to attack, "Esc" to quit.
Controller: D-pad/L-stick to move, "A" to attack, "B" to jump.
Teammates :
David Flyr: Programmer
Galaxias Æon (Marinel Tinnirello): Artist
Brian Paul Zimmerman: Sound Designer
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